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Cycles Ambient Occlusion settings are still present in World instead of Render Settings - User Feedback - Developer Forum
![Which shader (/settings) to use to keep the surface fairly flat and let the UV image show through clearly, while allowing some ambient light : r/blender Which shader (/settings) to use to keep the surface fairly flat and let the UV image show through clearly, while allowing some ambient light : r/blender](https://preview.redd.it/which-shader-settings-to-use-to-keep-the-surface-fairly-v0-pjwmslqumh9c1.png?width=1168&format=png&auto=webp&s=8f197750fafaeeae98f420aecdf52bf78757817d)
Which shader (/settings) to use to keep the surface fairly flat and let the UV image show through clearly, while allowing some ambient light : r/blender
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